Thursday, August 28, 2008
Wednesday, August 27, 2008
I hate my damn eyes
I swear, if it's not one thing, it's another. Roughly a month ago, my eyes started to really go berserk and I went and had some tests done and everything, but things have been getting really bad. I definitely can't wear my contacts anymore; I can only have them in for a couple of hours and my eyes start to go buggy and I get bad headaches. I've been sticking with glasses, because when I need to read something close, I can usually just lift them up and read it. Now, I can barely see stuff close when lifting up my glasses, and if I try to wear glasses and see it, I have to hold it too far away before it's actually in focus. It's crazy. I don't even know if any of that makes sense. I can't really...look at screens of any kind for more than an hour now, too, without getting a headache or my vision going blurry, and even when I stop and just try to go do other things, my vision stays blurry for a long time. I finally go for surgery relatively soon (September 24, I think). Not laser...corrective surgery, but surgery on the muscle of my right eye. So my vision will still suck afterwards, but I just won't have an occasional lazy eye and double vision. As someone who uses computers a lot for both work and leisure, it's very frustrating, and kind of frightening, too.
Animation-wise, I'm going to hopefully finish up that Mega Man tribute video either tomorrow or the next day (depending on how much I can do at a time). I also got a homebrew DS cart thing and put both a storyboarding and an animation applications on there. I tested out the animation today, but unfortunately, I started...not saving often, so the last few seconds of the animation were lost. But you can see it here if you want.
Saturday, August 23, 2008
Throwing in the towel?
All in all, no, I have no plans of quitting animation. Or comics, or cartoons, or anything of the sort. But it's undeniable that I'm in some kind of funk, and have been for quite some time now. It's frustrating. I need to get my head back in the game. It's been long enough. But I don't know what to do.
Sorry, I just kinda had to get all that out.
Tara Billinger's "Dr. Scoops" at Dumm Comics!
Recently, Dumm Comics has been letting guests, such as Mukpuddy, do an original strip for the weekend. This weekend (and for the next three, might I add), a good friend of mine, Tara Billinger, is being featured with he comic, "Dr. Scoops," and I gotta say, I'm very excited for her!
Tara has done some artwork for me and my series in the past, including the cover image for Geoweasel: The Fine Thing Collection DVD, and she is currently working on a graphic novel with Chris Reilly for Slave Labor Graphics entitled Adora and the Electric Elephant.
So go now, and see the first installment of this amazing strip! Congrats, Tara!
Tuesday, August 19, 2008
The Nar Show
Sunday, August 17, 2008
I'll never make it in New York
But I dunno...it makes me think. How the hell am I going to hold myself up if I want to go to and stay in New York to do animation when I can't even do it now? Yeah, sure, I take medicines to help this, but they do exactly that: help it. That's only part of the job. The other part is me getting myself through it. And while there are some times when I can, most of the time I can't. It's been more than two years now since this became really severe, and even though it's not as crippling as it was in the very beginning, it's still keeping me from a lot of things.
I don't know, I just had to kinda get that off my mind, I guess. I would post some Geoweasel-related comments, but I'm wiped out still, and not really in the mood. And to be honest, there's nothing important going on that I haven't mentioned before. I just have a big list of stuff to do alongside making the actual episodes.
Catch you guys later.
Wednesday, August 13, 2008
QUESTION FOR FLASH ANIMATORS WHO UPLOAD TO YOUTUBE
I use Flash 8 and animate at 24 frames per second. To try and fix the sound issue, I have a silent sound file that is set to "stream" and loops throughout the entire movie while every other sound file (voices, music, sound effects, etc) are marked as "start."
You'd think the easiest option would be to just publish or export the movie as a Quicktime (.mov) file, but I've never been able to do that; my computer doesn't let me. I always get an error at the last minute saying that the Quicktime and Flash versions aren't compatible and I should put the publish settings to export as Flash Player 5, but I still get the same message. Exporting as an AVI doesn't work at all for me.
So I downloaded a program called Magic SWF2AVI. You load the SWF file and you can convert it into just about anything. MOV, AVI, WMV, MPEG, M4V, iPod, PSP, whatever. And yet, I still have a problem no matter what I try. I've tried all different types and settings, and what seems to happen most is that the audio starts before the movie does, making it about a half-second behind for the entire video.
Basically, I want to be able to convert my files to put on Youtube and iPod at a somewhat decent quality, but I'm totally at a loss of what to do. What methods do you guys use to go from Flash to other filetypes?
Sunday, August 10, 2008
I'm doing nothing
Wednesday, August 6, 2008
OK, who didn't see that coming...
So here's the deal. I am going to try to finish this cartoon while I'm here (when I'm not doing stuff with family and whatnot). I may finish it here in SC, or I may finish it when I get to Florida. But I know that there are going to be many days where we're just hanging around the beach house and I'll have plenty of time to animate. I have all my stuff, and we're gonna do this!
On another note, I did quite a bit of sketching in the car, and I THINK my uncle has a scanner here, so I would really like to post some of those. If not, I can take a picture then update them with scans later.
Right now, I'm pretty wiped out from the trip and from my stomach, but I will keep updating and again, I apologize.
Tuesday, August 5, 2008
I got a REPLY from Capcom
Regarding the message I sent them a couple days ago (which you can find here), I actually got a reply:
Hello Niko,
Thank you for contacting Capcom! We appreciate the time you took to write us your comments and suggestions. The idea you are suggesting is not new to us, in fact we had joked around the office saying we should release the game to consumers in cartridge form but unfortunately it not possible for us to do so.
CAPCOM Customer Support
Eh, oh well.
Monday, August 4, 2008
I'M GOING CRAZY
I am really trying to scramble to get things done before I leave for vacation, which is Wednesday. I have to get everything done by tomorrow night. I've been set on having a new Geoweasel episode to launch the new site before I left, but I've been hitting roadblocks. I started making an episode that I thought would be simple enough to finish before I left, but it ended up being too long, so I'll save it for later. Then, I decided to do something even shorter and include live action stuff in it so it wouldn't have to ALL be animated, but then I started hitting some dead ends with the live stuff. I did, however, get it working. I am determined on finishing this cartoon in time, and if I have to work into the early hours of the morning before I leave, then so be it; I can sleep on the way there. Things are just so hectic though. Aside from the cartoon, I'm still waiting on a couple things for the site that I would like to have for the launch, but in the meantime, I still have to gather all my stuff, pack, and to boot, I have one more eye appointment later today. WHERE'S MY HAPPY PLACE!?
Sunday, August 3, 2008
I wrote a letter to Capcom
I've never really sent an email/letter to any kind of company before, for a couple reasons. One, I'm too timid, and two, I know I'd never get a response. I mean, hell, I have sent messages to friends and never even got a response! But because I seem to be on a Mega Man binge and I've had this idea in my head, I decided to drop Capcom a line, whether or not I'll get any acknowledgment at all. So, for the sake of...well, for the sake of nothing really, here's the letter:
Hello! I first heard about the upcoming WiiWare gameMega Man 9 about a month ago in Nintendo Power and
since then, I have been watching many different
trailers, gameplay videos, etc. and I am very excited
to not only see a new Mega Man title in the original
series, but an 8-bit game! I've been playing Mega Man
since I was very young (my first game was Mega Man 2
for GameBoy) and since then, I have played through
all the titles in the original series as well as many
in the X series. I still pop one of the old
cartridges into my NES pretty often, and even though
I have the games down pat, I still enjoy playing
them. So when I heard about Mega Man 9, I could not
stop thinking about it. Now, I don't know who this
should really be directed to, and I don't even know
if this will warrant a response, but I'm hoping that
this message will send me in the right direction if
need be. I was thinking that it would be a great idea
for promoting Mega Man 9 if there were actual limited
edition Nintendo or Famicom carts of the game for
hardcore collectors like myself who still own the old
systems. Now of course, I don't know if this is even
possible, mainly because I don't know if the game is
just being made to look 8-bit but has advanced
programming that can't be done on an actual NES. If
it is possible, I think it would be a great thing to
have, maybe for a contest or something special; there
are many people who still own classic systems. To be
honest, I would by the game on WiiWare AND on a
cartridge, no matter the price! Just a suggestion.
Thanks for your time,
-Niko Anesti
Saturday, August 2, 2008
Show some support!
I love how I'm promoting Nite Fite more than my own cartoon, hahaha. I promise you will see something soon.